STEAM Advocate, Author, & Designer CEO & Co-Founder of FableVision & The Reynolds Center for Teaching Learning and Creativity
PAUL REYNOLDS is the CEO and Co-Founder of FableVision, which creates and distributes original educational media, mobile games, and apps designed to move the world to a better place. As CEO, Paul also oversees the company’s K12 ed tech publishing group FableVision Learning, as well as The Reynolds Center for Teaching, Learning, & Creativity (TLC). Under the Reynolds TLC banner, Paul has been instrumental in the development of a digital fabrication software tool for the Fab@School Project that is designed to lower the on-ramp to a meaningful FabLab experience in elementary and middle schools. Paul’s most recent book collaborations with his twin brother Peter include Going Places, a picture book about creativity and engineering and a STEM-meets-Arts (STEAM) early chapter book series called Sydney & Simon that includes Full STEAM Ahead! and Go Green! When he is not entrenched in all things FableVision, Paul teaches digital media production at Boston College, where he has served as adjunct faculty for over two decades.
Library 2.0: How Do We Craft & Share the Story of the Modern Library’s Critical Role in the 21st Century?
We are experiencing a dramatic transition on the library landscape – in both public and school libraries. The digital age is rapidly and radically transforming how we live, play, work, and learn – and the traditional library has been upended in the process. Conversations ensue about the need for staffing and funding an “obsolete” institution, but the attendees of CMTC know better. Libraries are not less important in the 21st century – they are more important than ever! They continue to be the free, scaffolded portals (physical & digital) to knowledge and learning – open and accessible to all. A vibrant, democratic society relies on this shining beacon of light in every community. In a world facing the darkness of ignorance, intolerance, and conflict, we need that light even more brightly. Paul shares his advocacy work for what he calls Library 2.0 using stories, animated films, and inspirational messages. He describes how he sees the library as a mission-critical beachhead for innovations and creativity in our schools and communities. Paul enjoins attendees to work with him to articulate and broadcast the urgent message that the modern library has increased and critical relevance in a rapidly changing world. The keynote concludes with a group brainstorming activity to imagine how we might convey the Library 2.0 message. Who knows, at CMTC 2017, FableVision may unveil an animation or book CMTC attendees helped to create!
Paul also conducts the following concurrent sessions in Salon A:
Create an Easy, Affordable Classroom Makerspace on Thursday at 10:00 a.m.
A Fireside Chat with Paul Reynolds on Thursday at 11:30 a.m.