Content Area: Early literacy

BDTu04-SP
2019 Session
Coding with CodeSpark Foos: Programming with PreK through Grade 5
Chantal Duval, Digital Learning Coach, Chichester Central School
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Level: Beginner
Grades: Pre-K, K-5
The CodeSpark Foos are adorable characters in a completely engaging digital world that is accessible to non-readers and readers alike. This free for schools app is fantastic for introducing our youngest learners to programming basics and building up to intermediate programming skills and free coding opportunities for game design and storytelling. Teach skills about sequencing, logic, problem solving and more in a game like cartoon adventure. Come meet the CodeSpark Foos friends and learn why these little friends will have your students coding in no time and prep work will be a breeze.
Equipment needed: Laptop, Chromebook OR Tablet (Android/iOS)
Software needed: If on a Tablet or Android compatible Chromebook, you may want to download the CodeSpark Foos app prior to the session.
BDWe01-HL
2019 Session
Google My Maps ~ Workhorse for Classroom Mapping
Deb Boisvert, Consultant, Google Certified Educator, NHSTE
* 
Level: Beginner
Grades: All

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Location, location, location. Incorporating relevant location into a variety of areas of study strengthens student understanding of content and their place in the world. This session is ideal for the teacher to learn to use My Maps to document events, trips, locations, and stories. Participants will: Have hands-on experience creating and sharing personal maps incorporating a variety of Google tools in My Maps. Learn how to organize work in a spacial context using the basics of cartography, layers, polygon and file imports and exports. Develop a clear understanding of how to incorporate spacial context into a variety of content area Acquire skills to use a variety of Google tools to enhance learning maps.
Equipment needed: laptop and google account
BDWe03-HL
2019 Session
Using Book Creator Across the Curriculum
Jill Schock, Substitute/Retired Elementary Teacher, Nottingham School/Rollinsford Grade School
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Level: Beginner
Grades: K-5, 6-8

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Participants will be lead through the creation of book using Book Creator. Each page will focus on a different subject to showcase how Book Creator can be used for more than just story creation. Participants need a device with wifi accessibility or the Book Creator app downloaded ahead of time. Come with ideas that you may want to incorporate into your classroom.
Equipment needed: Wifi accessible device
Software needed: Optional: Book Creator app but the web version is suffient. iPad users might want to download the app.
PreC05-D
2019 Session
Merge Technology with Handwritten Notes; Rocketbook Everlast
Deb Boisvert, Consultant, Google Certified Educator, NHSTE
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Level: Beginner
Grades: All
Cost: $100, $65
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Combine the joy, freedom, and portability of offline writing and sketching while being able to sync with a wide variety of cloud-based storage platforms including Google drive folders and Classroom. This is the last notebook you will ever need! Rocketbook Everlast is easily erased and can be reused over and over again. Explore classroom applications and PDF tools and tricks to leverage the use of your documents after uploading. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
Equipment needed: MITI workshop includes a Rocketbook and pens. The specific model and accessories included will be posted by early October on the conference website at www.nhcmtc.org. BYOD registration fee requires that you bring your own Rocketbook and pens as specified on the website. Participants are also requested to bring a mobile device (smart phone or tablet).
Software needed: Install the Rocketbook App on your mobile device Prior to the workshop, if you do not already have a Google account, participants are requested to create a free account at: https://accounts.google.com/signup
PreC07-H
2019 Session
Chromebooks in the Primary Classroom
Debra Rodd, Digital Learning Specialist, Bedford School District
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Level: Beginner
Grades: Pre-K
Cost: $390, $65
Learn about different ways Chromebooks can be used with students in grades K-2. Explore ideas for using G Suite and Google Classroom to differentiate in all curriculum areas as well as classroom management techniques for using Chromebooks whether you have 1:1 or shared Chromebooks. This workshop demonstrates how young students can independently use Chromebooks. Participants leave with a variety of resources to use in their own classroom. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
Equipment needed: MITI workshop includes a rugged, touchscreen Chromebook. The specific Chromebook model included will be posted by early October on the conference website at www.nhcmtc.org. BYOD registration fee requires that you bring your own Chromebook. No additional equipment is required for this workshop.
Software needed: BYOD - latest version of the Google Chrome browser installed on your device Prior to the workshop, if you do not already have a Google account, participants are requested to create a free account at: https://accounts.google.com/signup
PreC08-CL
2019 Session
Everyone Can Create: Ignite Creativity with iPad for Early Learners (K-5)
Matt Brooks, Development Executive, Apple

Level: Beginner through Advanced
Grades: Pre-K, K-5
Cost: $415
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To succeed in today's world and to shape tomorrow's, students need to tap into their creative potential and learn to express themselves in new and innovative ways. Join us to learn about Everyone Can Create, a program from Apple designed to help unleash the creative potential in every student through photography, video, music, and drawing with iPad. Experience engaging lessons that introduce fundamental skills and techniques in music and drawing using free apps available on iPad. Each attendee is provided with free curriculum guides and skills to create deeper learning activities centered on creation in the classroom. Remember everyone is an artist! Note this session is geared towards those who educate early learners in schools. A separate afternoon session is offered for those who are focused on middle school and high school. This workshop is offered in the MITI (a device is included in the workshop fee) format ONLY.
Equipment needed: This workshop is offered in the MITI format ONLY and includes a 32 GB WIFI Apple iPad and Logitech Crayon. The specific model iPad included will be posted by early October on the conference website at www.nhcmtc.org. There are no additional equipment requirements.
Software needed: There are no additional software requirements.
PreC12-D
2019 Session
CANCELLED ~ Become a National Geographic Certified Educator
Ariel Simons, National Geographic

Level: Beginner
Grades: All
Cost: $65
What does it take to transform kids into explorers? Become a Nat Geo Certified Educator to find out. Come embark on a journey with National Geographic and take part in our free Educator Certification Program. This professional learning opportunity supports pre-K through 12 formal and informal educators to become innovative leaders who teach students about the world, empowering them to succeed and to make it a better place. Benefits of certification include access to resources, mentorship, and leadership opportunities with National Geographic; connection to a community of like-minded educators; and professional recognition. During this workshop, complete Phase 1 of the certification process, diving into our Learning Framework, which covers the attitudes, skills, and knowledge areas that embody the attributes of an explorer. Discover a rich source of assets with a global and geographic perspective and learn how to effectively integrate those resources into their lessons. Improve upon your visual storytelling skills to build confidence in sharing more with your community about your students' successes, as well as your own.Participants may choose to complete Phases 2 & 3 online, integrating relevant resources into their lessons. Courses run in the Winter, Spring, and Fall and are self paced. It takes educators approximately 20 hours to complete the course from start to finish. This workshop is offered in the BYOD format only.
Equipment needed: BYOD workshop only, participants are requested to bring both a laptop or Chromebook AND a mobile device.
Software needed: There are no additional software requirements.
PreC16-F
2019 Session
STEAM PlayLab
Chantal Duval, Digital Learning Coach, Chichester Central School, and Julie Quesnell, Pembroke Academy
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Level: Beginner
Grades: All
Cost: $395, $65
"Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood."- Fred Rogers. STEAM toys are becoming a huge part of the toy market and many toys are being developed for all age-levels to provide opportunities to explore STEAM. Learn about several of the new products out there which encourage learning through exploration and play. Find your inner child and play with some of our own STEAM toys that can be used in classrooms in any subject area. These toys are tools in a child's world and open opportunities for STEAM exploration and skill building. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
Equipment needed: MITI workshop includes the following STEAM resources: Sphero Mini, Hue Animation Studio Kit (Camera & Software), Ozobot Evo Entry Kit, ViewMaster VR Viewer, and Creopop Pen. The specific devices/kits included will be posted by early October on the conference website at www.nhcmtc.org. BYOD registration fee requires that you bring your own STEAM resources as specified on the website. There are no additional equipment requirements but participants are encouraged to bring a Chromebook, laptop, or mobile device.
Software needed: There are no additional software requirements.
PreC17-SD
2019 Session
CANCELLED ~ Blended Learning for Active Learners
Matthew Joseph, Executive Director of Teaching +Learning, Providence Public Schools

Level: Intermediate
Grades: All
Cost: $65
Explore strategies to support instruction that leads to active learners. One of the keys to academic achievement is active learning. According to research - personalized, collaborative, and connected learning experiences enhance student engagement, which in turn drives student success. By integrating blended and digital learning into the classroom, educators can take learning experiences to the next level and improve student performance. In its basic and simplest definition, blended learning is an instructional methodology. It is a teaching and learning approach that combines face-to-face classroom methods with digital created activities to deliver instruction. A classroom that nurtures creativity often results in students taking different approaches to interact with the same curriculum. Computers do not teach, Apps do not teach, TEACHERS teach. Digital learning is an instructional strategy that enhances learning and engages learners. It is important to know what tools we have and what they're capable of providing to enhance student learning. Focus on blended learning tools that can increase engagement that educators can use for instruction. This workshop is offered in the BYOD format only.
Equipment needed: This workshop is offered in the BYOD format ONLY. Participants are requested to bring a device that connects to the internet.
Software needed: There are no additional software requirements.
T1-05
2019 Session
Making It Fun Again
Tim Harkins, Digital Learning Coach, Bancroft School, Andover
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Level: Intermediate
Grades: Pre-K, K-5
"Making" It Fun Again will share how the students and teachers of Bancroft School are using "making" and digital learning to make learning fun again. This session is designed for K-5 educators. The focus of this session is to show how using making principles along with digital learning educators can nurture curiosity, motivate and support student learning and achievement. In today's society students need to be able to create and think outside of the box. Using maker skills along with strong digital literacy students are set up for success. Participants will learn about the evolution of the Bancroft MakerStudio. Its start from as a small movement and how it spread school wide. The Bancroft MakerStudio is a place where children can explore how to build different objects, inventions, or gadgets. The objective of the MakerStudio is to provide children the freedom of innovative experimentation and exploration. The MakerStudio allows students to learn to be creative in their expression of thoughts and ideas. How do we help children accomplish this objective? We create a space that has the materials, tools and the appropriate space to spread out and work alone or collaboratively with others. The end product is either a new creation or a representation of an idea. The challenge for any educator is time. How did I fit it all in? How can we go to the MakerStudio and still finish our prescribe curriculum. During this session,time will be spent exploring how to make curriculum
T3-03
2019 Session
Sketch to Stretch Creative Thinking
Karen Desjadon, Media Specialist, Londonderry School District, and Amy Downing, Londonderry High School
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Level: Beginner
Grades: All

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How are you working creative thinking or design thinking into your instruction? Have you considered sketchnoting? Sketchnoting is a tool that we can use with students to inspire creative thinking and help them work toward creative new, innovative products. During this session, you will begin sketching and check out student work that has increased collaboration and creativity. We will also work in some time to reflect on some of the ideas learned during the day!
T3-04
2019 Session
Strengthening Literacy with iPad
Matt Brooks, Development Executive, Apple

Level: Beginner
Grades: Pre-K, K-5
Discover new ways to enhance students' literacy skills with the power of iPad. Explore the built- in features on iPad and a variety of education apps that can build reading, writing, listening, and speaking skills. Experience creativity apps that help students increase fluency and demonstrate their knowledge in creative and personal ways.
T3-07
2019 Session
Fun with Forms!
Jenifer Hollander, Teacher Grade 5, Milford School District
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Level: Intermediate
Grades: K-5, 6-8, 9-12, All
Learn how to use forms effectively, including how to reuse forms without duplicating them, how to organize collected data, and how to use the add-on Autocrat.
T5-03
2019 Session
EdTech Coaching in Today's Classroom
Matthew Joseph, Executive Director of Teaching +Learning, Providence Public Schools

Level: Intermediate
Grades: All
Discover how coaching will enhance EdTech instruction and long term success in your school. Too often schools launch new technology without a plan for supporting and coaching teachers through the process of using new technology effectively in their classrooms. One key to launching and supporting the marriage of EdTech and curriculum is increasing the opportunity to support teachers and help them raise student achievement. Today's students' needs vary as they are growing up in the digital learning age. Knowing how to integrate existing tech with today's instructional best practices and strategies engage students to maximize learning. Supporting educators on this journey is a critical step. This session will focus on creating a Ed Tech PD road map for success
T5-04
2019 Session
Bring Augmented Reality to Your Classroom with iPad
Matt Brooks, Development Executive, Apple

Level: Beginner
Grades: All
Firsthand experience is one of the most powerful ways to learn. With augmented reality, students can experience just about anything they can imagine. Join us to explore augmented reality apps on iPad that help students connect their learning to the world in new ways.
T5-07
2019 Session
Who Wants to Seesaw? Digital Portfolios in the Elementary Classroom
Chris Lindsay, Digital Learning Specialist, North Reading Public Schools, and Barbara Mantere, North Reading Public Schools
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Level: Beginner
Grades: Pre-K, K-5

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Hear from a first grade teacher, who has implemented Seesaw, a free web-based digital portfolio tool, in her classroom this year. We will walk through setting up teacher/student accounts, posting and sharing student work with families. By the end of the session, you will be ready to try this out in your classroom! If you are already using Seesaw, please come share your experiences and how you're using this app with your students.
T7-07
2019 Session
Online Tools for Classroom Projects
John Fladd, Middle School Social Studies Teacher, Currently in Flux
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Level: Beginner
Grades: All

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This presentation does NOT promise to revolutionize your teaching. Revolution is hard and you are tired enough already. This presentation is a small collection of good ideas that might save you time or effort or give you new ideas about how to use tools that you are already familiar with. Hopefully, you will be able to take some of these ideas back to the classroom and use them immediately.
W1-07
2019 Session
Fairy Tales, Folktales, & Myths in the K-3 Classroom
Mary Kuechenmeister, Founder/Executive Director, Story Preservation Initiative

Level: Intermediate
Grades: Pre-K, K-5
Come explore a project that brings timeless and imaginative fictional stories, including fairy tales, folklore, myths, and contemporary stories into the K-3 classroom. Story Preservation Initiative, working in collaboration with master storyteller Odds Bodkin, has designed a project for early elementary students that fosters literacy and social emotional learning. Odds audio recordings are supplemented with recommended teacher read-aloud books and standards-aligned projects, all designed to instill in kids a love of story, which translates in later years to a love of reading. To listen to Odds talk about the project, copy and paste this link into your browser window: https://soundcloud.com/user-874967525-913804267/teacher-intro-to-project-4-9-19
W3-05
2019 Session
Awesome Apps to Close the Gaps - Finding & Using Effective Educational Apps
Libby Curran, Reading Specialist, Newport Montessori School
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Level: Beginner
Grades: Pre-K, K-5, ELL, SPED
With its ease of access, low cost, multi-sensory, customizable apps for every possible interest and subject area, and undeniable "cool" factor, the iPad is potentially the most powerful educational tool yet invented. But sifting through thousands of apps in the App Store can be a daunting task. Have you ever been overwhelmed by the vast number of apps on the App Store and on app review sites? Have you ever been disappointed after downloading what seemed to be a promising educational app? I know I have. Over the years, I've downloaded and tried over 1,000 apps but only a tiny fraction of these remain on my iPads to be used by my students on a regular basis. This workshop will demonstrate how to find, evaluate and use exceptional apps that have been field tested over time in classrooms with children of all abilities: educational apps that truly promote creativity and thinking skills, learning, accessibility, collaboration, engagement and depth of knowledge. This will be a hands-on session where participants will learn about the most effective reading, writing and math apps for PreK-3rd Grade, Special Needs and ELL students.
W5-03
2019 Session
EdPuzzle: Embedding Assessment Into Classroom Videos
James Sgroi, Digital Learning Specialist, North Reading Public Schools
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Level: Beginner
Grades: All
Develop an understanding of the platform EDPuzzle to save time, boost engagement, enhance learning and gather critical data through formative and summative assessment. EDPuzzle allows teachers to select, edit, and embed questions into videos from YouTube, Khan Academy, LearnZillion, etc. This session provides tutorials for: Setting up your EdPuzzle Class, Integrating EdPuzzle with Google Classroom, Embedding assessments into a video, and Accessing data analytics for your students.
W7-03
2019 Session
Blogging & Audience: Motivating Students to Write
Rachel Small, Teacher Librarian, Pine Glen Elem, Burlington Public Schools
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Level: All levels
Grades: All
To grow as writers, students need to be motivated to write. Through blogging, student writers are motivated to write when they are given a choice about what to write as well as feedback from an authentic audience. Learn why your students should blog as you hear about eleven years of student blogging teaching experience as well as the results of a qualitative case study conducted in a New Hampshire fifth grade classroom. Participants learn about various blogging platforms, digital portfolios, student safety, anecdotal stories, as well as other tips on how to successfully facilitate blogging in your classroom.
W7-04
2019 Session
Show me the Money $$$! Writing & Winning Successful Grants
Ethel Gaides, Library Media Specialist, Campton Elementary School
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Level: Beginner
Grades: All

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Come learn answers to the following questions: Where to find funding sources? How to find/study successful grants? How to address selection criteria? How to focus on impact of project on people, not "stuff"? How to support the application with evidenced-based research? How to stand out from the competition with additional materials? How to follow the rubric or rules for grant competitions?