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Search Results: 'Orientale'

8:00 am - 3:00 pm
Maximizing Learning Outcomes with MakerEd: A Pilot Program for the Future!
Dmitri Yakovlev, COO, Eduporium, and Anna Orientale, EdTech Specialist, Eduporium, and Andy Larmand, Eduporium
Level: Beginner
Grades: Pre-K, K-5, 6-8
Cost: $415 (E or S), $110
When MakerEd meets the curriculum in a classroom, student learning and engagement are evident and measurable. Learn how to introduce MakerEd technology into everyday teaching and explore best practices for integrating MakerEd activities to support core content areas. This workshop is first step in joining a NH pilot program sponsored by Eduporium in association with NHSTE. Come discover how to incorporate tech into learning and adjust existing lesson plans when adding MakerEd tools. Then test the viability of innovative tech in a particular lesson while observing its compatibility with your individual teaching style. Receive a starter collection of appropriate EdTech tools to experience onsite and back in your classroom. Last year in partnership with the Highlander Institute, Eduporium organized a successful pilot in five Rhode Island schools and is ready to share their findings and help NH schools participate in a similar program. Every phase of the pilot is described, including guidance and assistance with tech selection, student involvement, finding and launching projects, reflection, presentation, and sharing. All attendees will be eligible to participate in the limited-time pilot program (November 2018 to April 2019), have a chance to discuss this opportunity and ask questions during the workshop, and then decide if this pilot is suitable for them. This workshop is offered in both MITI and BYOD formats.
Equipment needed: The registration fee for the MITI workshop format includes one of the following: ELEMENTARY (Discover) Bundle: * Sphero Mini * Ozobot Bit Dual Pack * Makey Makey * KEVA Structures 200 Plank Set * Bloxels * Makedo ToolKit SECONDARY (Advanced) Bundle * Sphero BOLT * Micro:bit GO * MonkMakes RasPiRobot Rover Kit * Eduporium Raspberry Pi 3 Kit The BYOD registration fee requires that you bring your own collection of devices as specified on the website.
Software needed: No additional software is needed for this workshop.
3:10 pm - 4:00 pm
Virtual Worlds in Education: Benefits, Challenges, & Opportunities
Palo Peirce, Director, Eduporium, and Anna Orientale, EdTech Specialist, Eduporium
Level: Beginner
Grades: Pre-K, K-5, 6-8
What exactly is virtual reality? It's thought of as a tool that's able to enrich education, create all-new hands-on experiences, and send students to alternate realities. Sometimes, it gets so real that we're unable to distinguish between our own reality, an augmented reality, and a virtual reality. The immersion and opportunities that VR provide play a big role in motivating students to explore new ideas. In order to use VR educationally, however, we must first combat visual stress and cognitive overload while finding a way to increase the depth of learning, allowing kids to create content " not just consume it. How can teachers and students use VR constructively " without turning kids into guinea pigs? Dive deeper into the pros and cons of virtual reality and how its potential for tech-based design unlocks new avenues for creativity as students experience supplemental opportunities while learning the skills to design their own reality. Strapping on a headset for 360-degree involvement, you'll learn how to bring experiences to life and life to learning experiences as well as how VR fits into the classroom or library. Going beyond the everyday and unlocking adventure-based learning with first-hand tours, excursions, demonstrations, and simulations, students will build in-demand skills like design, programming, and technical engineering all while experiencing the power of this unique medium.